Monthly Archives: June 2013


KyPass 2.4 was rejected by Apple! (part 3)

Rejected again.
iPad logon screen is not the same than iPhone… I need to add some lines.

In the webViewDidFinishLoad:(UIWebView *)webView function in the file GTMOAuth2ViewControllerTouch.m, The code modification are thus:

- (void)webViewDidFinishLoad:(UIWebView *)webView {

[self notifyWithName:kGTMOAuth2WebViewStoppedLoading webView:webView kind:kGTMOAuth2WebViewFinished];

// The line of code...
[webView stringByEvaluatingJavaScriptFromString:@"document.getElementById('link-sign-up').style.display = 'none';"];
[webView stringByEvaluatingJavaScriptFromString:@"document.getElementsByClassName('google-footer-bar')[0].style.display = 'none';"];
[webView stringByEvaluatingJavaScriptFromString:@"document.getElementsByClassName('signup-button')[0].style.display = 'none';"];
  
[...]

CrocoDS for Open Emu 2

openemu - amstradOpen Emu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. Open Emu is based on a modular architecture, allowing for game-engine plugins, this means Open Emu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end. (text from their website: https://github.com/OpenEmu/OpenEmu).

Soon, CrocoDS, the greatest Amstrad emulator (yes, I know…), will be available for Open Emu.

It already run on my desktop but I have still some adjustments to do…

Arnold es el más grande, es el mejor! (as say our Spanish friends)

 

 


KyPass 2.4 was rejected by Apple! (part 2)

Just 1 line of code in the webViewDidFinishLoad:(UIWebView *)webView function in the file GTMOAuth2ViewControllerTouch.m

- (void)webViewDidFinishLoad:(UIWebView *)webView {

[self notifyWithName:kGTMOAuth2WebViewStoppedLoading webView:webView kind:kGTMOAuth2WebViewFinished];

// The line of code...
[webView stringByEvaluatingJavaScriptFromString:@"document.getElementById('link-sign-up').style.display = 'none';"];

[...]

Hope it will be enough for Apple.


CrocoDS 2.1 now available on GitHub 49

iOS Simulator Screen shot 21 juin 2013 20.31.34CrocoDS is a port of my Nintedo DS emulator for iPad/iPhone/iPod.

It’s heavily based on WinCPC by Ludovic Deplanque.

A lot of work has been done to make it usable on Nintendo DS 6 years ago.

When I begin to develop on iPhone, it was the second application I do (The first is Doobs).
It contains thus a lot of bad iOS coding 🙂

CrocoDS is available on GitHub at https://github.com/redbug26/crocods


KyPass Companion v0.8 81

Big change in KyPass Companion:

favoriteThe tree view was removed!
At the place, a view will all your favorite groups (actually, the groups at the root).
A future version will allow you to personalize this list.


quickswitchThe group list is still available from the K button.

This new user interface could add some new bugs. Don’t hesitate to send your bug report on this blog.

This version includes also:

  • option to hide the icon in the dock (as asked by many of you).
  • no more GPL3 source.
  • some bug fixes.

As usual, it’s available at http://bit.ly/Z7EHsK.


KyPass Companion vs GPL3 1

KyPass Companion use some GPL3 code from MacPass.

MacPass’s developper requires thus that I publish the source of KyPass Companion. (I understand that).
But GPL3 is not compatible with the rule of the Mac AppStore (more information on zdnet.com).

Thus, I’ll remove all the GPL3 portion of code in KyPass (not a lot, don’t be afraid) and remove the link to download it.

Sorry for that.

Follow me on twitter for further informations.