First version of CrocoDS for macOS is now available ! CrocoDS is an Amstrad CPC emulator and the first version was created for… Nintendo DS. Don’t hesitate to ask some features. I would like CrocoDS to be the best Amstrad emulator on macOS ! Actually, you have: automatic resize of the main screen (as seen … Continue reading CrocoDS v0.1→
Open Emu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. Open Emu is based on a modular architecture, allowing for game-engine plugins, this means Open Emu … Continue reading CrocoDS for Open Emu→
CrocoDS is a port of my Nintedo DS emulator for iPad/iPhone/iPod. It’s heavily based on WinCPC by Ludovic Deplanque. A lot of work has been done to make it usable on Nintendo DS 6 years ago. When I begin to develop on iPhone, it was the second application I do (The first is Doobs). It … Continue reading CrocoDS 2.1 now available on GitHub→
You could forget the joke from kukulcan: here is the v2.0 of CrocoDS 🙂 – Save-states (load, read & erase). – New design. (thanks to kukulcan) – Bugfixes with the autostart. – Beter support of the copy, shift, control and caps-lock keys. – Single / multi-keys pressed for activate cheat code. – Minor update in … Continue reading Crocods 2.0→