Monthly Archives: March 2007


KMSC #4: Stick Animator DS

This 4th entry was created by Nick Clark.
Here is his description:

The app I had in mind is a Stick Figure Animator that would be a simple made app but would be an ever lasting, never boring one also. You pretty much have joints that can be moved with the stylus on one screen. and on the other you would have a frame browser and a movie player.

The main menu would have three simple options:

new project
load project
movie mode- this would have a list of saved projects just for watching

kmsc4a
kmsc4b


KMSC #3: Flashplayer DS 6

This 3rd entry was created by Pas of my ndsblog.
Here is his description:

This is a mockup of a possible Flashplayer for the Nintendo DS. Such a player would be very practical because we would have 1000000000+ games and apps to play/use for our DS then. I’m aware that this isn’t the cutest or best looking entery you have ever seen, but isn’t it the Idea that counts aswell ? ^^

Flashplayer DS Mockup Flashplayer DS Mockup - Missile Game 3D
Flashplayer DS Mockup - Airhockey


KMSC #2: DSsh

This 2nd entry was created by Null from Uncanny::Works.
Here is his description:

I am suggesting for your mashup contest NDSSH a ssh client for the nds. The touch screen could hold a keyboard entry screen and the command line. The top screen could be the scroll buffer.
I’m not including an image because it’d just be blank for the top screen and a line on the bottom screen (command line) and a keyboard.

-Controls-
Two modes for the Dpad (swap able with the select key?)
1) like the arrow keys on a keyboads, moves the cursor around the command line etc – stylus is used to select keys on the keyboard
2) gui mode – dpad controls the keyboard gui – you have to select keys using the dpad – no touch screen controlls
The xyab buttons (customizable hopefully)
input character
enter command
delete key
[tab] character so people could tab complete commands.
The L and R shoulder buttons could control the scrolling of the top (scroll buffer ) screen

I also imagine a bookmark system that loads when you first start the app, allowing you to choose what server you’d like to connect to.

There are tons of open source ssh clients out there, like putty that would hopefully either proved useful code or inspiration.

DSsh


Ketchup Mock-up Spring Compo 2007 3

[lang_fr]
La ketchup mock-up spring compo 2007
Qu’est ce qu’un mock-up ?
Wikipedia en dit ceci: « En informatique, le terme mock-up (qui vient du même mot anglais qui signifie une maquette à l’échelle 1:1) désigne un prototype d’interface utilisateur. Permettant ainsi de présenter les idées sur l’utilisation d’un logiciel. »

Qu’est ce que cette compo ?
C’est très simple: vous faites un mock-up de l’application Nintendo DS de vos rêves, il est sélectionné par un de nos 5 programmeurs qui se chargera de son développement et qui le soumettra à la Neoflash Summer Compo 4 mois plus tard.

Quelles sont les deadlines ?
– le 20 avril, tous les mock-ups doivent avoir été envoyé à mockup@kyuran.be avec [KMSC] dans le sujet.
– le 1 mai, les 5 meilleurs mock-ups seront annonces sur ce site avec les développeurs qui les auront choisis
– le 20 aout, les applications seront publiées par leur développeur/graphiste respectif a la NeoFlash Summer Compo 2007 (cela vous assurera que le développeur aura donne son maximum dans cette application)

Je posterai les mock-ups au fur et à mesure sur ce blog. Veuillez donc me les envoyer par mail avec leur nom d’application ainsi qu’une petite description de ce que ferait le programme.
Le ou les bitmaps doivent être à la résolution 256×384 ou 256×192.
[/lang_fr]

[lang_en]
Ketchup mock-up spring compo 2007
What is a mock-up ?
Here’s what Wikipedia says about mock-ups : “In common usage, a mock-up is a scale model of a structure or device, usually used for teaching, demonstration, testing a design, etc.”

So what is this compo ???
Very simple : you do a mock-up of the Nintendo DS application of your dreams, and if it is selected by one of our 5 coders, he’ll take care of developping it and submit it at the Neoflash Summer Compo, in 4 months.

What are the deadlines ?
– April 20th : All mockups must have been sent to mockup@kyuran.be with [KMSC] in the subject.
– May 1st : The 5 best mock-ups will be announced on this site, as well as the coders which chose them.
– Agust 20th : The applications will be submitted by their respective coders/graphists to the Neoflash Summer Compo 2007, which pretty much ensures that the coder will do his maximum for the application.

I will post all the mock-ups as they come on this blog. Please send them by mail with the application name and a brief description of what your program would need to do.
The images must have a resolution of 256×384 or 256×192.
[/lang_en]


StyxDS v0.2a (Neo Spring Compo 2007 release) 75

[lang_fr]Finalement, je n’ai pas eu le temps pour les 2 nouvelles applications pour la NeoFlash. Je présenterais donc juste une mise-à-jour de StyxDS.

Quoi de neuf ?
En deux mots : plus rapide ! (mais pas encore temps réel)
– Auto-frameskip (avec un maximum de 5)
– Nouvelle gestion de l’écran. (en attendant une version ARM asm)
– La souris en mode touchpad est plus véloce.

Télécharger la v0.2a.[lang_fr]
Neo Spring Compo 2007
[/lang_fr]

[lang_en]
Finally, I don’t have enought time to present my 2 new applications. Thus just one update of StyxDS this time.

What’s new ?
In one word : quicker ! (but not yet realtime)
– Auto-frameskip (max 5)
– New screen handling (next version will be ARM asm based)
– Mouse in touchpad mode is quicker.

Download the v0.2a.
Neo Spring Compo 2007.
[/lang_en]


NEO Spring Coding 2007

[lang_fr]Peu d’update de mes productions Nintendo DS pour l’instant.
Je travaille sur mes compos pour la NEO Spring Coding Compo 2007.
Si tout va bien, je présenterai 2 applications. (et peut-être aussi une grosse update d’un des 3 émulateurs si j’ai le temps).
[/lang_fr]

[lang_en]Few update of my current Nintendo DS productions.
I’m working on my compos for the NEO Spring Coding Compo 2007.
I hope that I could present 2 applications. (and perhaps also a big update on one of the 3 emulators if I have time).
[/lang_en]